By Yiyu Cai, Sui Lin Goei
This e-book offers the state-of-the-art expertise in critical video games that's pushed large by way of purposes and examine in simulation. the themes during this booklet comprise: (1) type simulation; (2) chinese language calligraphy ink diffusion simulation; (3) Rehabilitation (4) lengthy automobile turning simulation; (5) Marine site visitors clash keep an eye on; (6) CNC simulation; (7) particular wishes schooling. The booklet additionally addresses the basic concerns in Simulation and severe video games equivalent to fast collision detection, video game engines or online game improvement structures. the objective viewers for this booklet comprises scientists, engineers and practitioners fascinated with the sphere of great video games and Simulation. the most important a part of this booklet includes of papers offered on the 2012 Asia-Europe Workshop on critical video games and Simulation held in Nanyang Technological college, Singapore (May nine, 2012). all of the contributions were peer reviewed and by way of clinical committee contributors with document approximately caliber, content material and originality.
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